Place/Date: - January 19th, 2022 at 10:30 am UTC · 9 min read
Contact: Victoria, Source: Betamars Limited
BetaMars, a metaverse project themed on “Human Civilization Exploration”, has received investment from Kryptos, GameMine Capital, HOT DAO, Youbi Capital, Pluto Capital in less than one month since its disclosure. The gameplay mechanism rooted in human nature has also gained wide attention from metaverse track. Planning to officially launch in February, the popularity of BetaMars clearly shows no sign of waning but increasing.
A major reason for BetaMars development is that its gameplay mechanisms enhance game experience and emotional closeness for players. Based on published information, this article analyzes the main gameplay mechanisms of BetaMars project: Exploitation, Revolution, Tax, and other possible derivative mechanisms. It is expected to provide help for players to make an early arrangement.
Lords: players who light up corresponding land with their Land NFTs.
Miners: players who enter BetaMars world with their Ticket NFTs.
Land NFT: BetaMars land NFT is a BEP- 721 token issued on BSC. The total initial issuance of Land NFT is 10,000 pieces. Each NFT contains a Elonpunk pool, which is revenue source of players.
Elonpunk Solidity: Initial solidity of Elonpunk Pool is the inherent property of BetaMars Land NFT, and its value is related to the land acreage and coordinates. Different lands have different solidities. Lords can increase Elonpunk solidity by consuming Revo.
Rage Pool: Both Lords and Miners can stake Revo into the Rage Pool to facilitate the achievement of the Great Revolution. Once the Great Revolution successes, all Elonpunk Pool will be destroyed. When the conditions of the Great Revolution triggering are not met, the staked Revo can be redeemed. When the conditions of the Great Revolution are met and a hash collision is performed, the staked Revo will be in an unredeemable state, and the Rage Pool no longer accepts new Revo stakes. After the outbreak of the Great Revolution, all Revo in the Rage Pool will be destroyed.
As two major classes in the BetaMars world, Lords who own land will naturally lead to conflicts with Miners with no land in the Exploitation mechanism.
With Exploitation mechanism, Lords can exploit Miners to obtain daily revenues generated from Elonpunk of Land NFT while Miners have to engage in this mechanism to win revenues. For Miners, Exploitation mechanism is also an important way to obtain the main token Elonpunk and the sub-token Revo. (Staking Revo at the Rage Pool can destroy the Elonpunk pool, which is Miners’ strength to resist Lords)
Exploitation mechanism is closely related to interests of both Miners and Lords. It is the driving force behind cooperation and resistance among them. Setting different Exploitation Values for Miners, the Lords can maximize their interests.
Guesses about the Purpose of Setting Exploitation Mechanism:
Tax Mechanism infinitely expands tax dividends, thus promoting cooperation and gambling among players. It is also the driving force for Lords and Miners to build the BetaMars World!
Participants: Lords, Miners, BetaMars
Beneficiaries: Lords and Miners who stake Revo at the Rage pool
Tax, as an important incentive in the BetaMars world, is closely linked to every participant. In BetaMars, Elonpunk will be equitably distributed to each player through Tax mechanism. It is tax dividends that motivates Lords and Miners to build the BetaMars 1.0 world.
BetaMars will charge an additional 10% + N% (Initial Value N=0, Maximum=50) basic tax from the Elonpunk Pool output, which will be executed by the contract and invested in the Tax Pool. When it meets the triggering conditions of the Great Revolution, tax will change N value according to the result of the hash collision of the Great Revolution. N value will increase by 1% if the Great Revolution fails.
In the 2.0 stage, BetaMars will put 70% of the daily BetaMars ticket income as an additional reward into the Tax Pool. This long-term incentive policy will allow the Lords to shoulder their management responsibilities in the BetaMars world and promote the orderly development of the BetaMars 1.0 world.
Currently, Tax mechanism contains two tax dividend rules:
Guesses about the Purpose of Setting Tax Mechanism
As the core gameplay, Revolution is an essential way for class and social changes for BetaMars, a metaverse project themed on “world civilization construction”.
Revolution includes two modes: the Small Revolution and the Great Revolution.
Daily output of each Elonpunk Pool will be ranked in descending order. Small Revolutions will break out on N lands that yield the least.
Once the Small Revolution succeeds, all the Elonpunk Pools will be destroyed, and a new area of land will be open for sale. The Solidity of the Elonpunk Pool in the new area is equal to the initial Solid of the destroyed Elonpunk Pool (the same area).
With Revolution Mechanism, BetaMars brings an opportunity for every player to change the world. The excessive exploitation will force Miners to gather to resist Lords and reestablish world’s rules through Revolution, thus realizing the equal distribution of benefits in the BetaMars world.
When the staked Revo in Rage Pool reaches 30% of the total Elonpunk Pool balance, there is a possibility to trigger hash collision. Once the hash collision is successful, the Great Revolution will be triggered. If not, the N value will change.
All the Elonpunk Pool will be destroyed, and a new area of lands will be open for sale. Staked Revo in the Rage Pool will be destroyed. Elonpunk in the Tax Pool will be divided up according to the stake proportion.
Generally, BetaMars is fundamentally different from the current P2E game projects on the market. It is a strategic metaverse project with Exploitation, Revolution, and Tax mechanisms. The three mechanisms not only enhance the reward system but also trigger contradictions between Lords and Miners in the game. At the same time, more strategies will be derived for players to build the BetaMars world. Different gameplay generates various complex strategic combinations, leaving players a vast land to explore and making the BetaMars world full of imagination.
Similarly, the BetaMars World Brings Every Participant Opportunity to Change the World!
The change of the world requires collective strength. One single person cannot change the BetaMars world, but a group of people can do by forming a DAO. When the bourgeoisie continues to oppress the proletariat, the proletariat gather to form a DAO autonomous community. When the DAO community reaches an agreement, the old world will be overturned, and the new world will be built. Then the class will be changed and the rules of distribution of interests will be reformulated.
BetaMars provides every player with the opportunity to change the world. In the face of an unfair world, people may be powerless. But in BetaMars, people don’t have to endure silently. What they need is only the courage to defend against injustice.
There is no doubt that BetaMars is an imaginative project.