
My Neighbor Alice Announces First Virtual Land Sale
My Neighbor Alice indicated only 50% of the available land will be for sale, whilst the rest will be up for rental purposes.
My Neighbor Alice indicated only 50% of the available land will be for sale, whilst the rest will be up for rental purposes.
According to Yuan Jing CEO of Moonton, Moonton will operate independently from ByteDance following the acquisition.
The size of the acquisition was not disclosed. However, it was announced that Moonton will take charge of the strategic assistance to ensure that the Nuverse global gaming offerings are accelerated.
Lepricon’s mission is to combine a hyper-casual gaming experience focused on prediction games with decentralized finance elements.
The valuation of Roblox also received its boost after the company gave a bullish earnings guidance for the 2021 fiscal year.
With this deal, Microsoft gets control over ZeniMax’s worldwide operations as well as all of Bethesda’s popular franchises like Fallout, The Elder Scrolls, and Doom.
The big point that the COVID-19 world saw was the cancellation of all sporting events. This led to the punters feeling sad at the lack of any gaming market.
ChainGuardians is the world’s first online gaming ecosystem where blockchain meets superheroes. The games available on the platform are unique and like no other within the CryptoVerse.
ZUSD is attractive for its use cases ranging from esports tournament remunerations, serving as a medium of exchange within the ecosystem of trading and gaming platforms, to other programmable incentives.
The game players would be able to acquire NFTs that they can use to unlock new levels and quest in the Minecraft game server.
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With estimation pointing to a total market capitalization of 300 billion USD by 2025, the gaming industry is one that is rapidly growing and garnering the interest of several investors and tech stakeholders alike. With over three billion gamers across the globe, one can only expect the gaming and casino platforms to grow even bigger in the coming years.
Gaming is often categorized under the entertainment industry as many see both as a means of having fun. For example, Sony’s Playstation consoles offer a combination of video games, music, videos, internet, streaming, etc.
Since there are so many online games whose registration happens to be absolutely free, one would think that the gaming companies are not making much revenue off such games when users play. But that’s not the case, these firms have devised several means of making money through the purchase of in-play gems, coins, and other items.
Other than the predictable and great development of the gaming world, it is intriguing to take note of the fact that there has been a change in sources of income in the business recently. The casino and gaming business used to make the vast majority of its funds from online games, but has seen its income originate from an alternate means and point of view lately.
In the U.S., which boasts of being the biggest computer game market in the globe, the game industry was valued at about 18 billion dollars in 2017 and recorded over 2,450 firms of over 200,000 employees.
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