Fortnite Creator Epic Games to Lay Off 16% of Staff
The layoffs at Epic Games are the latest in a slew of job cuts that have plagued the tech industry.
The layoffs at Epic Games are the latest in a slew of job cuts that have plagued the tech industry.
NHN said it chose the Sui blockchain for its crypto game development thanks to its low transaction fees, fast processing time, and high scalability.
With this collaboration, Adventure Gold DAO’s native token, $AGLD, will also be accessible on Oasys, enhancing collaboration and innovative gaming experiences.
The Tokyo Game Show 2023 will feature Oasys and double jump.tokyo, highlighting the latest trends in blockchain gaming.
Both games incorporate Web3 innovations such as self-balancing tokenomics and dynamic guild warfare systems, giving top guilds the power to influence in-game resources and rewards.
As TinyTap looks to the future, the company is gearing up for the second phase of its AI strategy. Set for a 2024 launch, the AI “Practice Anywhere” tools are poised to transform the way children reinforce their learning outside the classroom.
The Oasys prize pool, totaling $30,000 in USDT, will be divided among winners in the First Place $15,000, Second Place $10,000, and Third Place $5,000 respectively.
Nintendo’s flagship Switch games console series remains a dominant force in the gaming industry.
Walter Lee, BNB Chain’s growth partner and GameFi lead, believes that Web3 and blockchain technology have the potential to empower traditional gaming ecosystems.
The Battle of the Influencers tournament took center stage during the launch event.
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With estimation pointing to a total market capitalization of 300 billion USD by 2025, the gaming industry is one that is rapidly growing and garnering the interest of several investors and tech stakeholders alike. With over three billion gamers across the globe, one can only expect the gaming and casino platforms to grow even bigger in the coming years.
Gaming is often categorized under the entertainment industry as many see both as a means of having fun. For example, Sony’s Playstation consoles offer a combination of video games, music, videos, internet, streaming, etc.
Since there are so many online games whose registration happens to be absolutely free, one would think that the gaming companies are not making much revenue off such games when users play. But that’s not the case, these firms have devised several means of making money through the purchase of in-play gems, coins, and other items.
Other than the predictable and great development of the gaming world, it is intriguing to take note of the fact that there has been a change in sources of income in the business recently. The casino and gaming business used to make the vast majority of its funds from online games, but has seen its income originate from an alternate means and point of view lately.
In the U.S., which boasts of being the biggest computer game market in the globe, the game industry was valued at about 18 billion dollars in 2017 and recorded over 2,450 firms of over 200,000 employees.
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