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Catizen is preparing to finalize its roadmap for Phase III of its development this September. Once this stage is completed, the game will focus on Phase IV.
Catizen (CATI), one of the most popular Tap-to-Earn (T2E) games on Telegram, is marking its six-month anniversary, celebrating significant milestones and remarkable growth in a short time.
According to a recent announcement on X (formerly Twitter), in just half a year, the game has amassed 34 million players worldwide, with more than 2 million users actively engaging with the on-chain version of the game.
Impressive Growth and Bot-Free Engagement
In July, Catizen (CATI) had about 25 million active players. Ricky Wong, co-founder of Pluto Studio, the developers behind the Telegram mini-app, emphasized that these numbers do not include bots. At the time, Wong explained that the mini-app is designed to track user activity closely, ensuring no bots are posing as real players.
“We can precisely monitor the activities of bots and ‘scientists’ through our backend. For instance, if a user invites 5,000 other users, we can track when these users were invited, their average number of cat merges, average cat levels, the extent of their on-chain interactions, and their league rankings. If these 5,000 users remain inactive after a few weeks, the data is clearly fraudulent,” he said.
With these numbers, Catizen claims it can be compared with top mobile games worldwide. The platform also revealed it is the highest-grossing T2E game on Telegram, even though it has only been live for six months.
The game boasts 800,000 paid users, bringing its average revenue per paying user (ARPPU) to $33. Catizen also revealed that its players make up 22.4% of all Telegram Premium subscribers, meaning roughly 2.24 million of Telegram’s paid users are Catizen players.
Phase III Roadmap and Future Goals
In addition to these achievements, Catizen is preparing to finalize its roadmap for Phase III of its development this September. Once this stage is completed, the game will focus on Phase IV.
Its token, CATI, is also scheduled for launch later this month on September 20. The digital asset will be available for trading on crypto exchanges such as Biget and Bybit on the same day.
The game’s mantra “Play for the airdrop, Heal the world” resonates with its community, reflecting a unique blend of fun and purpose. The Catizen community can look forward to continued innovation as the game progresses, alongside partnerships within the blockchain ecosystem.
Pluto has already secured a series of partnerships with prominent companies in the crypto ecosystem, including Binance Labs, the venture and incubation arm of the leading crypto exchange Binance and HashKey.
Last month, Binance Labs announced that it was leading an investment round for the game publisher without disclosing the investment size. According to the company, the funds will be used to support the development and growth of Catizen and its ecosystem.
For HashKey, the partnership allows the company to provide regulatory guidance, advice, and technical support for blockchain infrastructure operations for Catizen and other products in its network.
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