Is Gaming Answer to Mainstream Adoption of Blockchain?
Lepricon’s mission is to combine a hyper-casual gaming experience focused on prediction games with decentralized finance elements.
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With estimation pointing to a total market capitalization of 300 billion USD by 2025, the gaming industry is one that is rapidly growing and garnering the interest of several investors and tech stakeholders alike. With over three billion gamers across the globe, one can only expect the gaming and casino platforms to grow even bigger in the coming years.
Gaming is often categorized under the entertainment industry as many see both as a means of having fun. For example, Sony’s Playstation consoles offer a combination of video games, music, videos, internet, streaming, etc.
Since there are so many online games whose registration happens to be absolutely free, one would think that the gaming companies are not making much revenue off such games when users play. But that’s not the case, these firms have devised several means of making money through the purchase of in-play gems, coins, and other items.
Other than the predictable and great development of the gaming world, it is intriguing to take note of the fact that there has been a change in sources of income in the business recently. The casino and gaming business used to make the vast majority of its funds from online games, but has seen its income originate from an alternate means and point of view lately.
In the U.S., which boasts of being the biggest computer game market in the globe, the game industry was valued at about 18 billion dollars in 2017 and recorded over 2,450 firms of over 200,000 employees.
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Lepricon’s mission is to combine a hyper-casual gaming experience focused on prediction games with decentralized finance elements.
The valuation of Roblox also received its boost after the company gave a bullish earnings guidance for the 2021 fiscal year.
With this deal, Microsoft gets control over ZeniMax’s worldwide operations as well as all of Bethesda’s popular franchises like Fallout, The Elder Scrolls, and Doom.
ChainGuardians is the world’s first online gaming ecosystem where blockchain meets superheroes. The games available on the platform are unique and like no other within the CryptoVerse.
ZUSD is attractive for its use cases ranging from esports tournament remunerations, serving as a medium of exchange within the ecosystem of trading and gaming platforms, to other programmable incentives.
The game players would be able to acquire NFTs that they can use to unlock new levels and quest in the Minecraft game server.
CD Projekt said its backup systems remain untouched and doesn’t believe the compromised systems contained any personal data of its users of its services and players.
GameStop seeks to increase its e-commerce sales away from physical stores in the coming quarters.
Besides monetizing in-game currency, the DigitalBits blockchain can enable real-time payment transfers around the clock, resolve issues in global tournament payouts, enhance fan engagement, and support programmable incentives for gamers.
The team noted that anyone who has ever made any purchase in Minecraft Earth would get a free copy of the Minecraft Bedrock version.
The blockchain will allow Microsoft to utilize Azure-based artificial intelligence (AI) for swift contract creation.
For a long time, the blockchain gaming market was dominated by simple gambling applications, such as dice games. But now, developers are starting to ramp up their efforts.
The Electronic Arts deal with Codemasters involves a whopping amount of around $1.2 billion which outweighs the $973.01 million offered by Take-Two.
As more people continue to stay at home due to the ongoing coronavirus crisis, analysts anticipate the Cyberpunk 2077 game will get a huge reception through the first year of release.
Lior Yaffe, co-founder and core developer at Jelurida, confirmed that this is only the first step of his company’s foray into blockchain-based gaming.